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Mission Builder #7 - Carrier Group & Relationships - English Subtitles - Duration: 14:03.

Hi and welcome again to revientor reborn, this is the Falcon BMS tutorials of mission creation

let´s add a naval unit

I want to create a carrier with planes inside

add naval, select a carrier

with the different BMS version this menu can change

roosevelt or enterprise are good ones

here there is the info of the group

select add squadron, wait to see the naval unit, and click over it

and here is the add squadron menu, and select naval plane like an F18, here is automatic the carrier selected

you can change the base, but we want the carrier, as you can see it´s very easy to do it

there are some F18 there now

I want to show you something, let me add some teams

let´s add a flight to have something more

already created

look here you can change the munition, the fuel, this fuel value is not saved, this only works when you are in the TE ready to flight to set your fuel

I will add some more flight over there...

and in a few moment I will use the mission comander

some random flights

this is the mission commander tool, thanks to Falcons

here you have to be sure to get this lines in the correct Falcon BMS folder

you can select in BMS location and select the BMS .exe

close the program and open it again to be sure all is loaded

open the mission

directly the directory will be the BMS in korea, and open the desired mission

is korea, because it´s selected down here

here you can activate a ton of things, and you will get some info in the map

normally for tacs you are not going to use this, this is more for campaign

I am not going to explain the tool, just about the mission creator, and naval thing

campaign tab you see what have each team, in teams you can create relationships, and make one country friend or allied of other

for example here USA tem is controlled by the user, and is allied of itself, and at war with the others countries

and here you can make to be allied of this other team, but you are not going to let the USA team control this team, for that that stick

in this team you can select if have satellites or not

with a satellite will have more visual info of the enemy territory

and team member have satellites it´s the same, to share that info of the member

this is from the usa point of view, now you have to mach the other team POV, to be coherence

now I match the data, you can make the USA do not share its satellite intel with this team.

in this way you can manage a different types of alliance, use and chinchilla as allied and chinchilla allied of all except DPKR

be careful because you have to apply changes, to get them in use and then save the mision

here in units you can select the different unis, only airplanes for example, here in yellow you can see something

that yellow color means that is an error there, here it´s safe to delete the flights, in that order you can delete that bad flight and solve possible insues

here you can select only one country, flights... what ever

doble click in the flight and you get a new window, you have all the waypoints info, the weapons, and the mision type

here you do not need to delete the flight here it´s safe to change the direfent mision type, when you have to change things of the mission use MC

The fuel, you want to limit the takeoff fuel status, here you can save it easily and it will be keeped when you go to the mision

here you can for example make the plane takeoff with external fuel tanks empty to refuel them

you can add more planes, change the weapons....

for the squadron you can set some options, like the area of expertise

you can delete some munitions here, this is useful for campaign

in TE I ma not sure if this works I think doesn't work

in campaign the problem is when the air resupply come to the base, fill this stores,

now I will check in TE if this values works or not

other thing that could be cool is this tab, to make compatible different TE for different BMS versions

select the installed BMS, and the new version you have, with htat make a kind of conversion that you will need to check for weapons, because may be a plane as no weapons due the conversion

let´s save the mission

again in BMS, there you can see the enemy red plane, the yellow, because have no control, you do not know anithing about them

those F18 survive to the F22, if they found the yellow theme, they will not fight them, because they are allied

down there, the carrier is not shooting to that plane, because is allied

a carrier is like a Sa10

this could be good to simulate civilian airplanes

you can create a new team, and you avoid that list of flight that you do not want to be messing with the player

you set a yellow team, with two airport and you can generate heavy civilian traffic or whatever

of course you will have to get fat airplanes to simula them

if you generate a package of flights in your team you can not generate a mix team allied package

from the mission builder, now you can generate a package with the blue and yellow teams, here are the mirage from yellow team,

you have to set its current flag, because BMS need to know where the airbase is in what color, and now with the blue team, I add teh F18 carrier based

and there is the mixed package, now in the briefing, you can see they are in the same team, also in the ATO is working fine, if you want to join to the other team from the mission you can not

then you can make coops with counties, this is just play with the different ways to work with the sim

now you know you have that possibilities, and that is the idea of this tutorials improve your knowledge about what you can do

I hope you learned something, and you implement them in your missions, Be happy chao chao

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